
ac.skill('英雄11'){
    temp = '攻击触发',
    cool = 12,
    model1 = [[YXJN_hysj.mdl]],
    on_run = function(self,hero)
        hero:add_effect(self.model1):remove()
        pz(self.title or self.name,hero:get_point() - {0,150})
        hero:add_buff '英雄11-效果'{
            time = 5,
            art = self.art,
            title = self.title,
            tip = [[攻速/间隔获得提升]],
            on_add = function(buff)
                buff:gc(hero:add('攻击速度',self.data1))
                buff:gc(hero:add('基础攻击',-self.data2))
            end,
        }
    end
}

